Game Record Tracks
There is a zip archive file of MP3s that can be downloaded here. The archive contains two folders: one for side A and another for side B. Each folder has twenty MP3 files, one for each of the randomized tracks. The transcripts for the tracks are:
Side A
- You are at the haunted tower of the thirteen garroted slaves. Move up one level.
- Beware! The black waters of Necron hunger for a victim. Take one jewel.
- Stay away from the bottomless pit. Watch out! Move up one level.
- The canyon of grass has trapped your opponents! Take one jewel from each opponent.
- To climb safely the crumbling cliffs of Ka, you must give one jewel to an opponent.
- Ignore the hungry howling of the slimy dog-headed serpent. Take two jewels.
- Beware of the fierce felines of Pharaoh. Take three jewels, if your age is an even number.
- You are being attacked by the fierce Tuareg. Run! Take a jewel or change a level.
- Listen! The Great God Ra stirs the wind for a sandstorm. Save yourself! Take one jewel.
- The knives of the desert bandits are sharp, and your blood is warm. Return to your temple.
- Your blood will be drained by the leeches of Limbo. Take one jewel or change a level.
- Listen to the lost souls whispering in eternal darkness. Take one jewel.
- You have escaped the crushing clutches of the one-eyed giant mandrill. Take three jewels.
- Here runs the River of Glass. Its waves are sharp. Beware! Move up one level.
- The screeching green pestilence brings death. Take three jewels if your age is an odd number.
- You are in luck! You have found the secret passage. Take two jewels.
- Avoid the paralyzing touch of the Slimy Snails of Aro. Return at once to your temple.
- This is Kantak where the spirits of the slain thirst for revenge. Run! Go up one level.
- Look out! The unholy snakes of Amon reach from below! Move up one level.
- “I am the Unseen Wailer! I will make you deaf!” Take a jewel and ignore him.
Side B
- You must pass the three-headed invisible dog Hale, who guard Prince Haligo’s palace. Go down one level.
- The black vampire bat thirsts for your blood. You receive the Spell.
- You are menaced by the sacred bone-crushing elephants. Get rid of the Spell or change your level.
- You’ve miraculously crossed the Bridge of Sighs. Give the Spell to any opponent or change a level.
- The dismembered head of Oh chants curses. Give the Spell to any opponent or change a level.
- You have entered the Forest of Iron. Take one jewel from each opponent on your level.
- Don’t let the giant octopeds grab you, they’ll never let go. Move quickly! You receive the Spell.
- The Hand of Destiny reaches for your throat. You receive the Spell.
- You have conquered the man-eating monster of Myrmidon. Receive one jewel from every opponent on your level.
- The mills of Doom grind on. If you are right-handed only, give the Spell to any opponent, or change a level.
- The mutilated mummy speaks. If you are left-handed only, give the Spell to any opponent, or change a level.
- Beware! You are surrounded by the quicksands of el-Arah. Move down one level.
- The Sirens’ deadly song will make you deaf. Get rid of the Spell or change your level.
- The Sultan of Kamir has captured you. As ransom, give one jewel to every opponent on your level.
- You are completely surrounded by evil. Take another turn or change a level.
- Have you tasted blood? If not, give one jewel to any one opponent.
- You thoughtlessly drank from Pharaoh’s poisoned well. You receive the Spell.
- You have succeeded in vaulting the abyss of thundering fire. Take one jewel from any opponent.
- You fed the starving winged griffins. Give the Spell to any opponent or change a level.
- Word from the gods is clear: your time on Earth is limited. Move down one level.